For your event
Rooftop
Run across neon rooftops. Collect the logos. Don’t fall.
An interactive LED floor becomes the tops of skyscrapers above a neon city at dusk. The city rolls toward the players like a slow treadmill: they keep stepping from roof to roof to collect your logos and stay above the streets, while a smoked glass over the void clears as the round speeds up.
Solo, 2v2 or 4 players
Chosen with your feet
Your logos to collect
Gold ones are worth triple
A city that rolls
Keep moving, roof to roof
Read from every side
Scores face each player
How it plays
From the first step to the last
01
Pick a mode
Step on SOLO, 2v2 or 4 PLAYERS. In multiplayer, each player or team gets its own zone and colour.
02
Keep moving
The city rolls toward you. Step onto the roofs ahead before yours slides away beneath your feet.
03
Collect
Your logos arrive on the roofs ahead. Chain them to raise the multiplier.
04
The final drop
The pace picks up at the end; when time is up, every free roof collapses and the void opens beneath the players.
What you get
Built for live conditions
Built for LED floors
Each 50 cm tile is a roof or a void, matching the floor’s sensor grid.
A floor-is-lava game
The most played mechanic on interactive floors, in a skyline your guests will film.
Depth you can feel
Towers plunge down to the street; the view shifts gently with the players.
Daily record
Best score of the day on the end screen, to keep the queue going.
On site
What it runs on
- Floor
- Interactive LED floor, 4 × 4 m typical
- Sensing
- FMRXR technologies, connected to the floor’s sensors or added
- Round
- 75 s by default
- Players
- 1 to 4, or two teams of two
Questions
What event teams ask us
What floor do we need?
An interactive LED floor rented for the event, 4 × 4 m typical. FMRXR technologies connect its sensors to the game, set up for the model you rent; if the floor has none, FMRXR technologies sensors are added.
Is it safe?
The city rolls at a gentle pace, 15 cm/s at the start and never above 45 cm/s, slower than a normal walk, and two roofs are never more than one 50 cm step apart: no jumping. Zones keep players apart.
Can it carry our brand?
Yes: your logo on every collectible, and your colours on the scores and screens.